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Forest Pack
Reference
Forest
Technical Notes
Forest Versions
Licensing Guide
| Forest - Tree Edition
Forest can work in two modes: "Generate" or "Custom Edit". In Generate mode, the trees are created within the area defined by the area splines, using the distribution parameters. The Custom Edit mode allows the user to edit and create the trees individually. For users of Forest 2, this mode replaces the old plugin Planes, offering the same capabilities using only Forest. Generate / Custom EditThis parameter switches between the two modes. In "Generate" mode, all the parameters of this rollout will be disabled. In "Custom Edit" mode, the plugin disables area splines and distribution map options, and enables the tools of this panel to edit the trees. Take care, switching back to "Generate" mode all changes you have made to trees with "Custom Edit" will be deleted. The plugin shows a confirmation dialog before changing modes. To edit the trees, you must also activate the sub-object level using the Modify Stack Display on the Modify panel,
or by clicking the tree icon on this rollout (
Create PlanesThis button creates individual trees when clicking on the scene. It only works in the "Trees" Sub-Object level. Properties (Selection)Allows the user to define the width, height and Geometry ID (index of the Geometry List) of each element selected. It's possible to select a group of trees and specify the properties of all of them setting only these parameters. Select by ID: Use it to select trees by a specified Geometry ID. Random ID: Randomize the Geometry ID value for all trees selected. Reset Size: Set the size of the selected trees to their default values (according to the parameters defined on Geometry->Geometry List) DetachDetach the selected elements to a new Forest object. AttachAttach the elements of other Forest objects. You may select a single object or choose from a list. If "Consolidate Geometry List" checkbox is enabled, the plugin will try to match the Geometry Lists using "Name" and type of geometry. If not, Forest will append the items of the Geometry List of the attached object. Creation ToolsThese tools are used to automatically build elements inside a Forest object. Along a Path: distributes trees along a path defined by a spline, evenly spaced or creating an element for each vertex of the spline. To use it, pick the spline, and click the "Apply" button. Reference Objects: this tool builds trees using the position of other objects as reference. Several modes are available:
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