Urban Park Tutorial

Description Fast tutorial to show Forest Lite and Mental Ray rendering 3D trees in architectural scenes
Software Forest Lite 3.3
Level Beginner
Duration5m:45s
Steps Guide
  1. Enable Gamma correction (all values to 2.2)
  2. Open "urban_park.max" file
  3. Create Forest01 object using "spline forest 1"
  4. Assign "laurus_nobilis", "betula_populifolia" and "phoenix_dactylifera" as Custom Objects
  5. Set probabilty to 23%, 100%, 3%
  6. Set distribution to "Dense", X/Y=100, Threshold=40%
  7. Enable random Rotation (0-359) and Scale (80-120)
  8. Create Forest02 object in Custom Edit mode
  9. Assign "phoenix_dactylifera" as Custom Object
  10. Enable random Rotation (0-359) and Scale (100-120)
  11. Enable sub-object mode and add more trees along the road
  12. Select all trees and press Re-seed button to randomize them
  13. Create Forest03 object using "spline forest 2"
  14. Use "building21", building22" and "building23" as Custom Objects
  15. Set Viewport Display mode to "Trees"
  16. Enable random Scale (100-120)
  17. Set distribution to "Dense" map, X/Y=4400, Threshold=11%
  18. Render scene using Camera01 and Camera02
Files

 Max 2009 / Mental Ray
 Max 9 / VRay

Note: if you want to see the final result without completing the tutorial, unhide "Forest01 finished", "Forest02 finished" and "Forest03 finished" objects and render scene