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May 23, 2013, 07:15:15 am
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Map channel support
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Topic: Map channel support (Read 274 times)
George
Jr. Member
Posts: 66
Map channel support
«
on:
April 09, 2012, 11:00:49 pm »
I have UV channels in 10, 11, 12 (blended box mapping) and for whatever reason, they don't seem to be supported in FP. The original objects look fine but the FP instances don't have the textures applied.
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iToo
Administrator
Hero Member
Posts: 2147
Re: Map channel support
«
Reply #1 on:
April 10, 2012, 02:06:33 am »
Please, try reassigning the Custom Object from the Geometry List, and tell me if it changes.
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Carlos Quintero
Itoo Software
www.itoosoft.com
carlosqg@itoosoft.com
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