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May 22, 2013, 01:06:53 pm
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Request : UVW mappable distribution map
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Topic: Request : UVW mappable distribution map (Read 1618 times)
Pixelab
Newbie
Posts: 4
Request : UVW mappable distribution map
«
on:
October 20, 2009, 11:47:52 am »
I'm trying to map a curved surface and it's really tricky since distrib doesn't support uvw, would be nice to support even only a planar UVW
How do you map vertical surfaces too ? any clue?
«
Last Edit: October 20, 2009, 11:52:50 am by Pixelab
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http://www.pixelab.be/blog
iToo
Administrator
Hero Member
Posts: 2143
Re: Request : UVW mappable distribution map
«
Reply #1 on:
October 20, 2009, 01:47:15 pm »
Actually, scattering over 3D surfaces only can be done using "Creation Tools":
- Set Forest object in "Custom Edit" mode ("Tree Edition" rollout)
- Select the surface (single or multiple) in "Creation Tools->Reference Objects"
- Set distribute mode to "Area" and adjust the density
- Press "Create" button
Also be sure that there is not any surface assigned in "Surface" rollout.
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Carlos Quintero
Itoo Software
www.itoosoft.com
carlosqg@itoosoft.com
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