The Geometry rollout lets you to define the rules used by RailClone to assemble the different types of Segments along the path.
Copies the style between two RailClone objects, including all Construction Rules and Segments parameters.

Applies the specified offset perpendicularly to the path's direction (that is considered as the X axis in the RailClone object).
Displaces the geometry the specified distance in the Z axis.
Creates a copy of the geometry at the opposite side of the path. Use it in combination with the "Offset Y" parameter.
Lets you to flip the RailClone's geometry. A is the original object, and B is the copy created with the Mirror feature.
Double guardrail using Mirror, Offset Y and Flip B
Enable this option to automatically flatten the path in the positions where RailClone uses segments in Stepped mode. This feature is used to fix alignment issues that may appear with railings and sloped paths.

RailClone uses a group of rules that define how to build the object. You can define what segment to use for each part of the spline, these include: default, start/end, corners, evenly spaced and more.
If there are no other applicable rules, RailClone uses the default segment specified here. There are two operation modes: Tile and Scale.
The segment is replicated along the path. RailClone applies the deformation parameters defined in the Segment rollout, as slicing the segment automatically to fit the path's length or applying the padding distances.
In this mode, the segment is scaled along its X axis, to fit the geometry between the initial and final positions on the path. Note: this mode is not compatible with Bevels.
It's possible to use an empty default segment, by selecting "none" in the combo box. You can use this, for instance, to place objects evenly spaced along a spline (see "Evenly" section below), without any other segments between them.
Lets you to specify what segments to use on the start of the path. These include two pieces: "Segment", which is positioned on the first vertex of the spline and "Joint Out", placed right after it.
Works like the "Start" rule, but applied to the last vertex of the spline.
Handrail object using Start/End and Joint segments
This construction rule is applied on spline's vertices of Corner or Bezier Corner type. Until three segments can be specified: "Segment" (for the corner's position), "Joint In" (before corner) and "Joint Out" (after corner).
This rule is not applicable on the first and last vertex of the spline, regardless of its type. Start/End rules have precedence over this.
Creates beveled edges in the corners, slicing the geometry of the Default segment. If Bevel is disabled, RailClone bends the geometry of the Default segment along the corner.
There are four Bevel modes available, which define the displacement of the segments before and after a bevel's edge.
Applies a global displacement to all segments. The value is defined as a percentage of the segment's size (from 0% to 100%).
Notes:

Enable this option to create smooth transitions of the corner segment along the path's trajectory. When off, RailClone aligns the corner with the last segment of the spline.

Adjusts the path to create a rounded corner. The numeric parameter defines the radius of the fillet arc in the current 3ds Max units.

This construction rule lets you to add segments evenly spaced along the path. You can define a central segment, besides "Joint In" and "Joint Out" pieces, which are assembled before and right after the main segment respectively.
Defines the distance between the evenly segments, specified in 3ds Max units.
This value specifies the minimum length (as a percentage of the distance parameter), at which a new evenly segment can be added.
For instance: using a value of 40% and Distance = 2m, RailClone adds new segments only if the length from the last evenly segment to the end is greater than 0.8m.
Places the segments justified on the path.

When an Offset Y displacement is used, by default RaiClone computes the positions of the evenly segments on the offset path, using the Distance parameter. This may be a problem in mirrored objects over curved paths, because the segments are not aligned at both sides. With "Sync Offset" enabled, the plugin uses the base path (without Offset Y applied) to place the evenly segments, and then translates the positions over the offset path, solving this issue.
