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RailClone Tools, an Utility plugin, is used to group some tasks that cannot be done directly from the Modify panel of RailClone.
Convert the geomety of the SELECTED RailClone objects to stand-alone objects, creating automatically meshes and instances where needed. Usually this is much more efficient than converting RailClone to an editable mesh.
You can use it to create instanced geometry in render engines which are not natively supported by the plugin, or to export the scene.
Create instances as stand-alone objects.
When enabled, group all instances created in a group object. Be care: 3DS may be very slow handling a huge number of objects in a group, most of times is better to put them as non grouped objects in a separate layer (next option).
Create a new layer and move the instances to it. The "Freeze" and "Boxes" checkboxes allows to create the layer as freezed and display all objects as boxes.
With this option enabled, RailClone Tools searches and deletes old instances before creating new objects. Use '"Delete" button to remove the instances manually. This only works if the objects have not been renamed (including the own RailClone object).
This option disables the RailClone objects after creating the instances. It turns on the "Display-> Disable object" checkbox on each RailClone object.
Turns off the "Display->Disable object" parameter of the selected RailClone objects.
If you don't get the desired result with the instanced objects, and want to adjust some parameter in RailClone, it's easy:
To use RailClone Tools, add it to the Utilities Max panel, as shown in the image.