Tutoriales

Aprende nuevas habilidades con nuestras lecciones breves

Choose Geometry Using a Map

10 Second Tip: Use Colour ID maps to select items from the geometry list.

Automatic Clustering

10 Second Tip: Learn how objects can be grouped into clusters. with settings for cluster size, shape, bleed and noise.

Autumn Leaves

10 Second Tip: In Autumn, leaves go brown in patches. Here's how you can create this effect in Forest Pack.

Scattering on Vertical Surfaces

How to use Forest Pack to create green walls. These principles can be used for any vertical scatter.

Changing Settings Per Area

10 Second Tip: Learn how to use an include area's overrides for distribution map and density.

Saving Default Settings

10 Second Tip: How to set default settings that are used for all new Forest Pack objects

Scattering Grouped Geometry

10 Second Tip: Forest can scatter grouped geometry and randomise the transforms of elements. Here's how.

Introducing Forest Effects

Get up to speed with Forest Effects, a new system for extending FP’s features.

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