We were invited once again to 3dsLondon where we unveiled the new features for the upcoming RailClone3, to be released in the next weeks. Great welcome as usual from the 3d local community.
This year at State of Art Academy, we wanted to shatter the preconception that Forest Pack is only for vegetation, focussing on some of the most interesting case studies we were sent in after this year’s call for showreel material. We presented last on the Friday night and everyone’s mind was already on Pizza so we woke them up with Squatty Potty. The rest came out pretty well, but we noticed that no one had ice cream for dessert that night :)
As a follow up to AVA 2016, we thought it would be a great chance to sit with users and friends to share tips and tricks and listen to their queries. This gave us a chance to have a better knowledge of what do you expect from our software. A great event.
It’d been far too long since we presented at London so we returned to update the UK Arch Viz crowd on some of the new features in Forest Pack and RailClone since our last visit, showcase some outstanding work created with our plugins and tease some the new features anticipated in RailClone3
We sponsored the event for the first time, and ended up very happy with the experience: a great venue, amazing networking and an inspiring lineup of speakers. We will be back.
Our Italian partner 3DWS invited us to this free annual event, aimed at their client base. We spent a couple days in the beautiful city of Arezzo, sharing our knowledge with the local 3d community.
FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.