So now what? That's the question we asked ourselves when we were invited to Venice for the third time. By now this event had become our annual keynote, and the bar had been set high. We didn’t want anything more or less than to deliver a great presentation, so after racking our brains, we decided to talk about our support service and how users send in the most unbelievable queries. To be honest, it was a blast.
In the first week of April we paid a visit to long time friends and advanced users of our plugins, Hayes Davidson. We delivered two seminars as part of their ongoing series of in-house training events as well as seeing how talented artists are using our plugins in production.
We showcased Forest Pack 4 on streaming during one of the most important 3d events in the Latin-American scene.
Following the successful release of Forest pack 4 and RailClone2, we couldn’t skip our commitment to Joep and his crew. We returned to the Florin to showcase both plugins at EUE. Beers and good friends did the rest. This is what you get when a 3d event is held at a pub!
We never imagined our first visit to Venice would be the beginning of a great relationship with State of Art Academy. Gianpiero, Roberto, and the rest of the SoA team welcomed us with open arms. Over two sessions we unveiled Forest Pack 4 and RailClone2 with a gratifyingly appreciative reception from everyone who attended.
Hot on the heels of the release of RailClone2 we got to demonstrate all the new features to the friendly crowd at 3DS London
Our first presentation to 3ds London, a monthly meeting of UK based 3ds Max users. We showed a comprehensive overview of Forest Pack’s main features, shared some tips and made new friends.