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Forest Pack is a plugin for Autodesk 3ds Max, and 3ds Max Design, designed to give a complete solution for creation of vast surfaces of trees and plants.
Forest enables you to scatter millions of proxies, high-poly meshes or billboards, and using custom geometry shaders, create scenes with virtually unlimited number of objects and polygons.
Download Forest Pack Lite, the free version of the plugin and use it in your personal and commercial projects.
If you are new to Forest, see the Getting Started guide for videos, tutorials and more help in your first steps using the software.
Native support for Mental Ray, VRay, VRayRT, Maxwell Render, Octane, Arion, Thea Render and Corona Renderer
Render is accelerated using native shaders for the engines listed above, both using proxies or mesh objects.
Forest Pack is fully multi-threaded and highly optimized for speed. A typical scene may include 100.000 trees of 1 million of polys each one, and render just in a few minutes.
Note: some features would be not be available on all render engines. See here for more information.
The Points-Cloud display mode faithfully reproduces 3D objects in viewports as they will appear in the render.
Amazingly fast and handy, this mode allows you to move and edit items in real time, while maintaining a vivid picture of your scenes, whatever complex they may be.
Forest supports multiple parametric areas. You can add splines, exclude regions occupied by objects in real-time and paint directly over the terrain.
Also, as unique feature in the available scattering plugins, it is possible to modify dinamically the Painting areas, convert them to splines and back.
Diversity - Clusters
Create automatically clusters of plants, grouping vegetation of same type in a similar way that plants are found in the nature.
Futhermore, you can use your own custom map to define what type of element must be planted in each area, using colors as reference.
Create realistic movies with the item animation features. Just use any animated object or proxy, Forest Pack will repeat and randomize it over the scene.
Combining with the native shaders, you can create large areas of animated vegetation, crowds of people or any other thing that you imagine.
Real-time camera clipping
To minimize resource utilization, tree distribution can be restricted to the camera's field of view.
This enables the user to create a fly by of a forest of virtually millions of trees, without wasting scene resources on trees that are out outside the edge of the frame.
Custom Edit mode enables you not only to create automatic distributions, but also add, place or edit items manually.
Forest Pro also includes the Creation Tools, to scatter items evenly spaced along splines, using other objects or meshes as reference and much more.
Forest Pack incorporates a random tint feature in their materials and shaders. It lets you apply automatically random dye and multiple textures at render time.
On this way, a single object or proxy can be repeated thousand of times, making each repetition to seem unique to eye.
Scale and Rotation maps
Rotation and Scaling can be controlled precisely using standard 3DS Max maps. You can now create complex variations over distributions painting directly on maps, or using any type of procedural texture.
Forest includes a Library Browser, to select and assign plants with a single click. The library may be customized by the users, to create their own catalogs.
More than 100 models, including billboards, 3D grass and flowers, and ready-to-use presets are included in Forest Pack Pro. All models come with materials from Scanline, Mental Ray and VRay (not for other engines).