Tutoriales

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Saving Default Settings

10 Second Tip: How to set default settings that are used for all new Forest Pack objects

Scattering Grouped Geometry

10 Second Tip: Forest can scatter grouped geometry and randomise the transforms of elements. Here's how.

Controlling Randomisation

10 Second Tip: Techniques to control when a random number is generated.

Introducing Forest Effects

Get up to speed with Forest Effects, a new system for extending FP’s features.

Scale and Density Falloff

10 Second Tip: Controlling scale and density at the boundaries of a scatter.

Using Open Splines as a Scatter Area

10 Second Tip: How to use open splines as an include and exclude area with an easy to adjust width.

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