Read the latest developments from iToo Software
Say hello to SplineOffset, a brand new plugin from iToo Software. SplineOffset is a handy new modifier for 3ds Max that clones splines while allowing you to incrementally increase or decrease their offset, translation, and rotation. To get a quick overview of its main features, check out this video.
Looks good right? If your mind is already made up and you can’t wait to try it out, you can download it here, otherwise, read on to learn more.
In many ways SplineOffset is similar to 3ds Max's built-in array tool combined with a sophisticated spline offset function, but with two big benefits: Firstly, SplineOffset is fully parametric so you can change or animate the number of clones, the size of the offsets, and their distribution at any time; Secondly, and for the first time as a modifier, SplineOffset is able to automatically heal overlapping splines!
That’s not all, other features include the ability to set, offset and sequence material IDs; a choice of 5 end types for open splines; and the options to specify 3 types of corner bevel. You can even add multiple SplineOffset modifiers to create 2D and 3D arrays, each with their own settings.
Did we mention it’s free? That’s right, SplineOffset will cost you nothing. It has a huge number of useful applications and plays really well with Forest Pack and RailClone lite or Pro.
SplineOffset can be downloaded from our website along with our other free tools Clone, Glue, and ColorEdge.
If want to get up and running with SplineOffset as quickly as possible we’ve got you covered with a new tutorial that takes you systematically through each of its parameters.
We really look forward to seeing what you create with our latest release, and if you’d like to leave us feedback, please feel free to get in touch on the forum.