Forest Pack is the world's most popular scattering plugin for 3ds Max®. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. If you can model it, Forest Pack can scatter it.
Countless studios rely on Forest Pack's production-tested algorithms and native shaders to render scenes with virtually unlimited numbers of objects and polygons, all without putting a strain on computer resources.
Simulate natural distribution patterns and get the most out of your assets using advanced mapping and randomisation tools, or fine-tune your scatters with granular control over every aspect of the plugin.
CREATE WITHOUT RESTRICTIONS USING FOREST PACK AND TAKE YOUR RENDERS TO THE NEXT LEVEL.
Scatter hundreds or thousands of lights and other non-geometric objects. Corona users can even use Forest Colour to randomise light tint and power.
Export Forest Pack objects to Unity using an experimental new plugin that takes advantage of Unity’s Hybrid Rendering technology for efficient real-time instancing.
The library browser has been rewritten from the ground up. Add 100s of objects selected from a scene and automatically build matlibs and generate thumbnails.
Gone are the days of fiddling with complex multi sub object materials, now you can colour correct entire scatters from a single simplified interface.
Bring your renders to life with 40 high-quality photoscanned tree stumps plus optimised presets for quickly populating large areas.
Add hedges using a new library of 89 assets. 10 species are included in five heights ranging from 0.5m to 2.5m, plus bonus topiary presets for hedges of any shape.
Use Forest Colour to randomise maps and tint on items instantiated using Forest Tools, or even on non-Forest objects.
Create scatters more efficiently than ever before with new creation methods and faster ways to add source objects to the items list.
Forest Pack is fully multi-threaded and highly optimized for speed and efficiency. A typical scene can effortlessly use over 100.000 objects each with 1 million polys, and render in just a few minutes.
Points-Cloud display mode faithfully previews scattered objects in the viewports as they will appear in the render. Amazingly fast, this mode allows you to move and edit items in real-time, while maintaining an accurate preview of your scenes.
From the moment you pick a scatter area Forest Pack is fully parametric. With no destructive editing you make design decisions at any time, and see the results in the viewport instantly.
Recreate the limitless variation found in nature with the ability to randomise distribution, objects, transforms, animation, bitmaps and tints. Mimic natural growth patterns using the innovative Clusters feature.
Maps Control when you need it. Drive parameters using maps and expressions or use Tree Editor mode to scatter along splines, on markers or even edit and place individual objects.
Use Forest Pack's built-in Library Browser to select and assign plants with a single click. Over 100 models are included in Forest Pack Pro, or you can create your own presets and share them effortlessly with colleagues.
HUNDREDS OF READY-TO-USE HIGH-QUALITY MODELS AND PRESETS INCLUDING TREES, SHRUBS, GRASS, GREEN WALLS, MULCH, GRAVEL, FLOWERS, ROCKS, LEAVES, HEDGES, STUMPS AND MUCH MORE!
Forest Pack includes all the features you need to create perfect scatters, every time. The fully integrated solution uses a familiar UI and workflow to create almost unlimited geometry with complete control over every detail. That's not all, use Forest Maps to randomise maps and add tints, quickly populate a scene using our included library presets or create your own, and use Forest Tools to convert scatters to max instances or XML data for use in large pipelines. With its power, unrivalled features list, ease-of-use, and premium support. Forest Pack will change the way you render.
Forest Pack fits into existing pipelines with the widest support of any plugin for defining a scatter area, including splines, surfaces, PFlow objects, markers, objects, and paint areas. You can even even exclude objects using another Forest Pack area to create sophisticated and layered interdependencies.
Use one of the 35+ built in distribution patterns of create your own custom patterns using procedural maps or images. Group together plants into naturalistic growth patterns automatically, or use a custom colour maps. Use fast collision detection to prevent objects from overlapping and see the results in real time.
Refine compositions using the manual editor mode by modifying individual scattered items without any loss of rendering efficiency. Select or create single or groups of objects, swap models, rotate or translate to get the perfect render. Convert scatters to native instances to make the scene easier to share or for export to other applications.
Scatter animated objects while retaining significant memory efficiency. Sync animations or use one of 3 powerful modes to randomise animation and control the offset or set the current frame using maps. If these options don't suit your needs you can even create your own custom animation modes using Forest Effects!
Forget about polygon counts and running out of memory. Forest Pack's intelligent instancing technology enables nearly limitless geometry with minimal overhead. Viewport previews are fast and interactive thanks to the point-cloud.display mode.
If you can create it you can scatter it. Forest Pack can use nearly any object including geometry, lights, splines, groups, proxies, parametric tools like RailClone and GrowFX, animated geometry and much more.
Set up scatters in an instant by importing geometry using Forest Pack's built-in library browser. Import individual models and build your own scatter or import entire pre-built presets. You can even use many libraries from popular 3rd party vendors.
A Pro license gives you access to the full range of features, a comprehensive library, and free unlimited render nodes. For the duration of your maintenance plan you are also entitled to premium technical support and upgrades.
"Forest Pack Pro has been and remains a key tool in our arsenal of architectural visualization tools. Of all the pieces of scattering software that we have tested over the years, which are manifold, for functionality, stability, speed and user support Forest Pack Pro continues to stay ahead of the curve in an increasingly crowded market place"
Peter Guthrie/Henry Goss - The Boundary
"RailClone and ForestPack are these rarest of tools: Plugins that let you make things in 3ds Max that would otherwise be not just difficult but often entirely impossible to do. I never start using a new version of Max until I've installed both of them. I use them not just to dress scenes and scatter environment elements but also as part of my modeling workflow. The possibilities they afford are almost unlimited."
Bertrand Benoit - BBB3viz
"iToo plugins offer powerful features and exceptional stability and we honestly couldn't imagine our pipeline without both Forest Pack and RailClone. Even after using them for years, we're still regularly impressed by the minimal impact on render-times while scattering or generating often absurd amounts of geometry. To top it all, in the rare cases we needed it, the support we got from the folks at iToo has always been outstanding."
Dean Niskota/Hrvoje Čop - Studio Niskota
AN EXCLUSIVE RANGE OF HIGH-QUALITY TREE AND PLANT MODELS, ALL FULLY INTEGRATED WITH FOREST PACK
We supply quality plant models and presets from leading vendors for use with Forest Pack Pro.
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