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Undead Asylum CGI Fanart
Check out this fantastic fan remake of the iconic Undead Asylum scene from Dark Souls 1. The entirely 3D scene was created as a collaboration between Emil Rasmussen and Narcis Calin using plenty of Forest Pack to help dress the scene with thousands of small details.
Forest pack helped to dress the scene with many fine details, such as plants, shrubs and all kinds of debris. The challenge with scattering is always to make it look natural and not just random, fortunately, Forestpack has a lot of tools that make this task easy. Different Distribution maps and the ability to paint areas for scattering made it really easy to get tons of details
Emil Rasmussen and Narcis Calin