Feb 5, 2019

SoA Academy Day#7

From Friday, 07-October-2016 to Saturday, 08-October-2016 in Venice. This year at State of Art Academy, we wanted to shatter the preconception that Forest Pack is only for vegetation, focussing on some of the most interesting case studies we were sent in after this year’s call for showreel material. We presented last on the Friday night and everyone’s mind was already on Pizza so we woke them up with Squatty Potty. The rest came out pretty well, but we noticed that no one had ice cream for dessert that night :)

soa academy day 7

From Friday, 07-October-2016 to Saturday, 08-October-2016 in Venice.

 

This year at State of Art Academy, we wanted to shatter the preconception that Forest Pack is only for vegetation, focussing on some of the most interesting case studies we were sent in after this year’s call for showreel material. We presented last on the Friday night and everyone’s mind was already on Pizza so we woke them up with Squatty Potty. The rest came out pretty well, but we noticed that no one had ice cream for dessert that night :)

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Ознакомьтесь с другими статьями команды ITOOSOFT

Cityscape Digital Training Session
Jan 18, 2017
Cityscape Digital Training Session

Wednesday, 18-January-2017. Happy to be in London to meet our friends at Cityscape Digital, learn more about their workflow and carry out a training session on #ForestPack and #RailClone

End User Event 2014
Jun 5, 2014
End User Event 2014

From Thursday, 05-June-2014 to Friday, 06-June-2014 in Utrech. Following the successful release of Forest pack 4 and RailClone2, we couldn’t skip our commitment to Joep and his crew. We returned to the Florin to showcase both plugins at EUE. Beers and good friends did the rest. This is what you get when a 3d event is held at a pub!

FMX 2016
Apr 27, 2016
FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart. FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.

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