Feb 5, 2019

FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart. FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.

FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart.

 

FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.


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SoA Academy Day 8
Oct 6, 2017
SoA Academy Day 8

Friday, 06-October-2017 in Venice. Once again, and non stopped since 2012, we carried out our yearly key note at SoA Academy Day. Pretty much like our second home by now. Honoured to be part of the most important VIZ event in the industry.

AVD 2017
Sep 21, 2017
AVD 2017

Thursday, 21-September-2017 in Gothenburg. We attended AVD as speakers for the third time in a row, to carry out an extensive workshop on our plugins and shared a great time with all our friends and clients in The Nordics

End User Event 2014
Jun 5, 2014
End User Event 2014

From Thursday, 05-June-2014 to Friday, 06-June-2014 in Utrech. Following the successful release of Forest pack 4 and RailClone2, we couldn’t skip our commitment to Joep and his crew. We returned to the Florin to showcase both plugins at EUE. Beers and good friends did the rest. This is what you get when a 3d event is held at a pub!

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