Feb 5, 2019

FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart. FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.

FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart.

 

FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.


Связанный пост

Ознакомьтесь с другими статьями команды ITOOSOFT

Cityscape Digital Training Session
Jan 18, 2017
Cityscape Digital Training Session

Wednesday, 18-January-2017. Happy to be in London to meet our friends at Cityscape Digital, learn more about their workflow and carry out a training session on #ForestPack and #RailClone

Training Day en BIMVIZ estudio
Apr 20, 2017
Training Day en BIMVIZ estudio

Thursday, 20-April-2017 in Madrid. Como continuación a nuestro tour por las ATCs de Madrid, el próximo 20 de Abril estaremos en CICE para un nuevo  #iToosoftTrainingDay

SoA Academy Day#5
Oct 3, 2014
SoA Academy Day#5

From Friday, 03-October-2014 to Saturday, 04-October-2014 in Venice. We came back to Venice to seal our “love story” with SoA. After the first year’s success, we wanted to go a step beyond and decided to base our presentation on a model of the Move Hotel, built exclusively for the occasion.

expand_less