Blog Category: Events
Discover our events or industry-related events about scattering and parametric plugins for 3ds Max
Wednesday, 06-July-2016. We visited The Boundary to see how the talented team are using our products, answer their questions and discuss how the plugins can be improved to make them even better.
From Friday, 20-May-2016 to Saturday, 21-May-2016 in Arezzo. Our Italian partner 3DWS invited us to this free annual event, aimed at their client base. We spent a couple days in the beautiful city of Arezzo, sharing our knowledge with the local 3d community.
From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart. FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.
From Friday, 02-October-2015 to Saturday, 03-October-2015 in Venice. So now what? That's the question we asked ourselves when we were invited to Venice for the third time. By now this event had become our annual keynote, and the bar had been set high. We didn’t want anything more or less than to deliver a great presentation, so after racking our brains, we decided to talk about our support service and how users send in the most unbelievable queries. To be honest, it was a blast.
From Thursday, 17-September-2015 to Thursday, 17-September-2015 in Barcelona. We were invited by FX Animation, our ATC in Barcelona to the event, co-organised with the Barcelona Architects Association.
Thursday, 17-September-2015 in Gothenburg. We have a many loyal users in the Nordics so we didn’t think it twice when we were invited to AVD. Plus, the venue at Lindholmen Science Park is amazing!
Wednesday, 01-April-2015. In the first week of April we paid a visit to long time friends and advanced users of our plugins, Hayes Davidson. We delivered two seminars as part of their ongoing series of in-house training events as well as seeing how talented artists are using our plugins in production.
Saturday, 08-November-2014 in Barcelona. We showcased Forest Pack 4 on streaming during one of the most important 3d events in the Latin-American scene.
From Friday, 03-October-2014 to Saturday, 04-October-2014 in Venice. We came back to Venice to seal our “love story” with SoA. After the first year’s success, we wanted to go a step beyond and decided to base our presentation on a model of the Move Hotel, built exclusively for the occasion.
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