Nov 8, 2017

Creating Environments with Megascans

Quixel released two great tutorials about using Forest Pack with Megascans

Creating Environments with Megascans

Untitled Document

Quixel has released two new tutorials that feature Forest Pack extensively to create a quarry scene using Megascans assets. They were created by Darryl Johnson Quixel's Artist and Pipeline Manager who has an excellent pedigree, having worked first in the automotive industry creating car commercials, at Blur Studios as a scene assembler, and most recently at Blizzard as a lighter/compositor on Overwatch's mind-blowing cinematics.

Create Photorealistic Environments using Megascans in Redshift

The first tutorial covers the whole process of creating the scene, including reference materials, setting up the scene and using Megascans bridge, blocking and composition, preparing foliage, scattering using Forest Pack, lighting, and finally rendering with Redshift. 

You can see a written version of this tutorial on the  Megascans Blog.

 Scattering Megascans Atlases with Forest Pack

The second tutorial takes a deep-dive into using Forest Pack and Atlas textures to create ground cover and other small plants. It's a complete end to end process, starting with importing materials using Megascans Bridge, developing techniques for creating and adding variatiosn to geometry, and sharing tips for creating Redshift shaders. Following this he looks in detail at how Forest Pack can be used to create believable natural randomness, and how easily foliage can be art-directed using multiple, layered, paint areas. 

You can also see a written version of this tutorial on the  Megascans Blog.


For more news about Megascans, please follow their blog and check out the library to see examples of their high quality photoscanned assets.

Related Post

Explore more articles from the ITOOSOFT team

Blur: Creating Parametric environments for Mafia III with Forest Pack
Jun 21, 2021
Blur: Creating Parametric environments for Mafia III with Forest Pack

Learn how Blur created the incredible swamp scenes in the Mafia 3 reveal trailer.

'Boulogne' making-of by Provisual Pro
Feb 17, 2023
'Boulogne' making-of by Provisual Pro

RebusFarm's new making-of by Provisual Pro includes lots of Forest Pack and RailClone

How ITOOSOFT’s RailClone and Forest Pack help Garage Farm Make Great Renders
Jul 13, 2022
How ITOOSOFT’s RailClone and Forest Pack help Garage Farm Make Great Renders

Discover how Garage Farm supports ITOOSOFT to make 3d renders look better and 3d artists’ lives easier

expand_less