Blog

Insights, news, and articles from the ITOOSOFT team

Nodevember 2021 - Get involved with RailClone
Nov 3, 2021
Nodevember 2021 - Get involved with RailClone

This November, challenge yourself to create 15 procedural models and master RailClone

Creating realistic wild, mown and striped grass in 3ds Max
Sep 29, 2021
Creating realistic wild, mown and striped grass in 3ds Max

Check out our latest tutorial and improve your grass creation skills on 3ds Max

New 3ds Max update
Sep 22, 2021
New 3ds Max update

Maximize productivity and minimize workflow disruption with 3ds Max.

Ground Cover Vol. 1 for Forest Pack
Sep 2, 2021
Ground Cover Vol. 1 for Forest Pack

Our latest ground cover collection features 29 ready-to-use presets, PLUS 53 individual models

Manou the Swift
Jun 21, 2021
Manou the Swift

We talk to Christian Haas from LUXX Films about their animated feature Manou the Swift

Blur: Creating Parametric environments for Mafia III with Forest Pack
Jun 21, 2021
Blur: Creating Parametric environments for Mafia III with Forest Pack

Learn how Blur created the incredible swamp scenes in the Mafia 3 reveal trailer.

The Jungle Bunch
Jun 21, 2021
The Jungle Bunch

We talk to TAT productions about bringing The Jungle Bunch to the big screen

Making of Container Harbor - by Bartek Muczyń
Jun 9, 2021
Making of Container Harbor - by Bartek Muczyń

Join Bartek Muczyń as he talks us though how he made "Container Harbor"

Scatter everything with ForestPack 7
Jun 4, 2021
Scatter everything with ForestPack 7

State of Art Academy has published a fantastic overview of Forest Pack 7's ability to scatter non-geometric objects like lights and VDB volumes.

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