Feb 5, 2019

FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart. FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.

FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart.

 

FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.


Publicaciones Relacionadas

Explore más artículos del equipo de ITOOSOFT

3ds London
Jun 26, 2019
3ds London

We paid our anual visit to the local 3d community in London to showcase the main features of upcoming RailClone4. It was a great night to see friends, talk about parametric modelling and share a beer.

#iToosoftTrainingDay en CICE
Apr 19, 2017
#iToosoftTrainingDay en CICE

Wednesday, 19-April-2017 in Madrid.  #iToosoftTrainingDay el próximo 19 de abril. Un evento exclusivo para alumnos de #CICE, donde podrán conocer de primera mano consejos y trucos de los plugins #RailClone y #ForestPack 

The d2 Conferences 2016
Aug 26, 2016
The d2 Conferences 2016

From Friday, 26-August-2016 to Saturday, 27-August-2016 in Vienna. We sponsored the event for the first time, and ended up very happy with the experience: a great venue, amazing networking and an inspiring lineup of speakers. We will be back.

expand_less