Clone is a modifier for 3ds Max that creates copies of an object by incrementally translating, rotating and scaling the input geometry. In some ways it is similar 3ds Max’s built-in Array tool with one major benefit - Clone is fully parametric, so you can change the number of duplicates and their distribution at any time. Other features include the ability to randomise transforms and material IDs; plus you can add multiple Clone’s to the modifier stack to create 1D, 2D and even 3D arrays, each with their own settings.
Use these options to select the surface onto which you wish to glue the chosen objects
Sets the axis along which items are projected during the glue operation. Be aware that the objects must be above the surfaces faces to be glued
Rotates the objects to match the orientation of the surface normal
Refines the spline by adding a set number of vertices as defined by the Steps value.
Refines the spline by adding a vertex at distances defined by the Length value.
Does not add additional vertices, instead it uses the splines existing vertices (only works for linear splines)
Click this to conform the current selection to the surface.
Click this for information about the plugin.
Glue supports 3ds Max 9 and above. There is no automatic installer application, so you will need to install Glue manually by following these steps: