![Urban Park]()
Steps Guide
- Enable Gamma correction (all values to 2.2)
- Open "urban_park.max" file
- Create Forest01 object using "spline forest 1", assign "laurus_nobilis", "betula_populifolia" and "phoenix_dactylifera" as Custom Objects and set probabilty to 23%, 100%, 3%
- Set distribution to "Dense", X/Y=100, Threshold=40%
- Enable random Rotation (0-359) and Scale (80-120)
- Create Forest02 object in Custom Edit mode
- Assign "phoenix_dactylifera" as Custom Object
- Enable random Rotation (0-359) and Scale (100-120)
- Enable sub-object mode and add more trees along the road
- Select all trees and press Re-seed button to randomize them
- Create Forest03 object using "spline forest 2"
- Use "building21", building22" and "building23" as Custom Objects
- Set Viewport Display mode to "Trees"
- Enable random Scale (100-120)
- Set distribution to "Dense" map, X/Y=4400, Threshold=11%
- Render scene using Camera01 and Camera02
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