Feb 5, 2019

FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart. FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.

FMX 2016

From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart.

 

FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.


Related Post

Explore more articles from the ITOOSOFT team

Architectural Visualization Days 2018
Sep 20, 2018
Architectural Visualization Days 2018

From Thursday, 20-September-2018 to Friday, 21-September-2018. Our fourth visit to Gothenburg to share knowledge with our wide crowd in the Nordics

Mundos Digitales Game of Thrones special session
Oct 16, 2017
Mundos Digitales Game of Thrones special session

Monday, 16-October-2017 in A coruña. What a better excuse to go to Madrid than joining our good friends at Mundos Digitales?

3ds London
Mar 1, 2013
3ds London

Friday, 01-March-2013 in London. Our first presentation to 3ds London, a monthly meeting of UK based 3ds Max users. We showed a comprehensive overview of Forest Pack’s main features, shared some tips and made new friends.

expand_less