#VisualisingAtHome is our modest attempt to mitigate the trials of working from home in the Archviz industry. It’s a way for us to come together, though we are physically more apart than ever, and stay strong as a community.
Wherever we live, we’re going to be adjusting to some changes to our working habits for the next few weeks. It is everyone’s responsibility to get through this challenging time as quickly as we can by staying at home to quell the spread of the virus.
But that doesn’t mean we can’t talk. To build solidarity, stave off loneliness, relieve anxiety, and prevent boredom, we thought we could share something every day using the tag #VisualisingAtHome for the duration of the lock-down, a kind of light-hearted quarantine diary if you will. A tutorial, WIP render, a case study a handy tip or trick, an interesting article, it doesn’t matter. The important thing is that we talk. We encourage artists to follow up by sharing their stories as well.
And remember, if you have any questions during this time, we are still here and you can reach us as normal on email@example.com.
The iToo Software team
Boredom easily sets in when you are #visualisingAtHome, but you can make the most out of any free time you might have, rekindle your interests, and polish your skills by learning new tricks. At iToosoft, we’re taking this opportunity to go back through our catalogue of classic #ForestPack and #RailClone tutorials to identify those that are still worth a look, and update others to take into consideration recent changes to our plugins.
So first up, let’s go back in time 7 years. Who watched our Masonry Wall tutorial when it was published way back in 2013?
It was one of the first tutorials released when the new node-based version of RailClone was announced and to this day we think it still does a pretty good job of going over the basics. Still, RailClone - and our tutorials - certainly have come a long way since then!
Take a trip back in time and watch the Masonry Wall tutorial here: https://www.itoosoft.com/tutorials/wall
#visualisingAtHome can be a great opportunity to learn some new skills. As well as working hard on the development on Forest Pack 7 (more about that soon), some of our team are polishing their skills in photogrammetry for new libraries, Unity, Unreal, Substance tools and lots more!
What new skills are you planning to learn?
If you're new to Forest Pack, then we’ve got a great tutorial to help users who want to learn the basics using the free Lite version. There’s even a quick introduction to RailClone at the end too, so If you’ve been waiting for an opportunity to learn Forest Pack, there is no better place to start: https://www.itoosoft.com/tutorials/getting-started-with-forest-pack-lite
Now more than ever it’s important to highlight our shared successes. So, while #visualisingAtHome today we’re also celebrating the 15th anniversary of Evermotion.
To mark the occasion, Evermotion has kindly given away a whole scene, with interiors and exteriors, completely free. Not only is it full of handy looking models, but the exterior vegetation is all scattered using #ForestPack and should be easy to reuse in other scenes.
Check it out on Evermotion’s website: https://evermotion.org/articles/show/11911/15th-anniversary-of-evermotion-
Take time to save time with the latest quick tip tutorial in which we share a couple of things you can to help speed up Forest Pack’s user interface draw speed, which for some users has slowed down in recent Max releases.
We’ve looked into this, but it would appear to be down to the switch of 3DS Max’s UI to QT - especially on PCs that have multiple CPUS such as Dual-Xeon and Ryzen processors. Unfortunately, the underlying issue is a bit outside of our control, but we are currently trying our best to make improvements.
Until then, perhaps these tips will help out while you’re #visualisingAtHome: https://www.itoosoft.com/tutorials/speeding-up-the-forest-pack-ui
While #visualisingAtHome today we were discussing the best ways to deliver new training. We’re considering splitting long tutorials into smaller more manageable chunks.
Some of earlier tutorials were released in this format such as this Stadium tutorial that has a separate video for the guard rails, advertising hoarding, seating, audience and roof. Is this something you would prefer?
If you already know the basics of Forest Pack but you never had time to go further, the intermediate Modern Barns tutorial might be a worthwhile watch while #VisualisingAtHome. Almost all of this 5 part series is still relevant today. All that is apart from the spline cloning tool which was rewritten in Forest Pack 6 to be fully parametric. It can now be found in the Distribution rollout along with the ability to scatter on PFlow and Reference objects.
If you have some spare time today while #VisualisingAtHome, we recommend taking a look at RailClone Colour, a map that’s capable of randomising bitmaps and/or applying tints from a map or a gradient. It’s even possible for it to sample a colour from a surface to create patterns.
If you’re thinking that sounds a lot like Forest Colour, you’d be right! It’s basically the same features you’ll find in Forest Pack, though fewer people are aware of it. Like Forest Colour, RailClone Colour is also included in the Lite edition. Here are 4 short videos that take you through the main features.
Spring was in the air today while we were #visualisingAtHome, and with the leaves on the trees about to explode into colour, now would seem like a good time to revisit how to randomise, tint and control foliage textures using Forest Colour. The tutorial discusses Autumn leaves, but the techniques are a great way to add variation any time of the year.
When #VisualisingAtHome you may not have access to the rendering horsepower you did at the office. Instead of waiting around for render to finish, one solution is to send your work to a cloud-based render farm. Here’s a list of render farms that are up to date and compatible with Forest Pack and RailClone: https://www.itoosoft.com/renderfarms
Remember nature? You know, that green stuff that birds live in? We’re sure you do, but to help jog our memories while we’re #VisualisingAtHome, here’s a tutorial that explains how to create plant-packed renders in little more than an afternoon.
This was the first tutorial that explained how the 2D array in RailClone works. It shows you how to create a procedural building facade and it’s still relevant today. The only small change is that we made it easier to draw the Y Spline. In the Generator’s settings you can now choose if it is calculated on the XY or the YZ axis! Check it out if you have a few minutes while #VisualisingAtHome
When #VisualisingAtHome collaboration is more important than ever. In this tutorial, we worked with Bertrand Benoit to explain how RailClone can be used to model modular architecture. It covers several handy techniques to make an almost entirely procedural modular atrium by creating glass facades, an elaborate elevator shaft, plus a skylight and tiled floor.
If you’re #VisualisingAtHome and you miss the beach, why not take a look at this guest tutorial by Mickael Riciotti who was Inspired recreate the sand from Pixar’s short film Piper using 3ds Max, V-Ray and Forest Pack Pro.
If you have a spare 5 minutes today while #VisualisingAtHome, check out how to use the Sub-Evenly macro for RailClone. It allows you to distribute regularly spaced items in between existing evenly segments. Perfect for picket fences! The macro is currently only available in the tutorial’s exercise files so be sure to download them from the tutorial page: https://www.itoosoft.com/tutorials/making-a-picket-fence-with-railclone-in-3ds-max
Today’s recommended tutorial while #VisualisingAtHome was one of our most popular when it was released. It addresses a question we still often get asked - how do you scatter items on a vertical surface? The most common reason for this question is for creating green walls. In fact, it was requested so often we added the presets to the built-in library making them even easier to create!
Vertical Surfaces: https://www.itoosoft.com/tutorials/scattering-on-vertical-surfaces
Using the green walls library: https://www.itoosoft.com/tutorials/using-the-vertical-presets-in-forest-pack-6
Many of us may have a day off from #VisualisingAtHome today thanks to Easter holidays. If you’re still at work though, you can still mark the occasion by taking another look at a special Easter-themed instalment of our quick tips tutorials for #RailClone and #RailCloneLite.
If you have a spare 3 minutes while #visualisingAtHome today, why not watch our latest user requested tutorial and learn how to use the gutter and downpipe presets that are included with #RailClone Pro.
When #VisualisingAtHome, the chances are we’re all spending more time than usual in our gardens. Why not use that time as inspiration to create some digital topiary with help from this tutorial that explains how to create hedges of any shape using #ForestPack Pro.
Today’s recommended tutorial while #VisualisingAtHome looks at how to use Forest Pack's surface tools to quickly populate entire scenes with ecosystems that adapt according to the terrain’s elevation. In the process we share 11 tips for creating this lake scene that can be applied to scattering geometry and optimising renders to create similar environments.
For today’s tutorial, while #VisualisingAtHome we’d like to share a tutorial to remind you that, despite the name, Forest Pack has many many uses beyond plants and foliage. In fact, lots of our user’s tell us they use #ForestPack to scatter all kinds of weird and wonderful things. Have you used #ForestPack for something other than plants? We’d love to hear about it in the comments.
Isn’t it nice when things get a little bit easier? Since we recorded this tutorial on creating Cityscapes, RailClone has gained the ability to use the materials from the source geometry making it far far easier for these kinds of scene layout tasks that use stock assets. This feature is supported by V-Ray but is also already implemented in the Corona 6 Daily builds!
#VisualisingAtHome can be a good opportunity to try out new tools, especially when they’re free. Today we recommend taking a look at our free utility plugin Glue. It allows you to project items and instances onto a surface or conform splines onto any geometry. Check it out! https://www.itoosoft.com/freeplugins/glue
True mastery comes with a thorough understanding of fundamental principles. Why not take a 5 minute break while #VisualisingAtHome today and go back to basics to understand exactly how Forest Pack uses distribution maps to control scatters. https://www.itoosoft.com/tutorials/back-to-basics-distribution-maps
If you’re #VisualisingAtHome and you’ve yet to try RailClone, now might be a good time to give the free Lite version a try. It now has even fewer limitations as you can see in this new tutorial that explains how to use the deform features. https://www.itoosoft.com/tutorials/using-deform-modes-in-railclone-lite
Today’s #VisualisingAtHome tutorial demonstrates how to use a handy Macro including in RailClone to create several styles of building cladding.
People often think of RailClone and Forest Pack as quite separate plugins, but they can be combined in interesting ways. In today’s #VisualisingAtHome tutorial we share the first of a two part tutorial on creating raised beds. In the first part we use RailClone to create the wooden sides. https://www.itoosoft.com/tutorials/raised-flower-beds-part-1-railclone
Today we’re sharing the second part of the Raised Beds tutorial. In this lesson we demonstrate how to use #ForestPack to add the plants to the beds we made yesterday using #RailClone.
While #VisualisingAtHome today, why not take a look at Clone, a free modifier that creates copies of an object by incrementally translating, rotating and scaling the input geometry. In some ways it is similar to 3ds Max's built-in Array tool with one major benefit - Clone is fully parametric! https://www.itoosoft.com/freeplugins/clone
Sparea couple of minutes while #VisualisingAtHome today? Why not revisit this handy quicktip in which we explained to get more out of your assets by randomising rotation and mirroring segments to help disguise repeated geometry and textures. https://www.itoosoft.com/tutorials/macros-mirror-variations-and-stepped-rotation
Learn everything there is to know about #ForestPack’s animation settings in this detailed tutorial. https://www.itoosoft.com/tutorials/animation-new
#VisualisingAtHome gives some of us the opportunity to try out new tools. If you have some time today, why not take a look at SplineOffset, our most recent FREE plugin. It allows you to create multiple clones of splines then increment their offset, translation, and rotation. You even have options to auto-heal overlapping paths and create sequences of material IDs! https://www.itoosoft.com/freeplugins/splineoffset
Check out these fantastic renders posted to the IToo Software official user group by Michael KH. If you've created some awesome work with our plugins or libraries while #VisualisingAtHome, be sure to let us know by tagging it with #RailClone, #ForestPack and/or #The3dGarden!
If you’ve been waiting for #ForestPack and #RailClone to take the exciting new V-Ray 5 beta for a spin, then wait no longer! We have compatible betas of our plugins available now on the forum. https://forum.itoosoft.com/announcements/v-ray-5-beta-support/msg27130/
Go back to basics in one of our early Forest Pack tutorials. The 3 videos in this mini course go over the essentials you need to get up and running with ForestPack. We’ve also had a few requests for that boat asset over the years, so if you want a free barge model, feel free to grab it from the downloads. https://www.itoosoft.com/tutorials/basic
While #VisualisingAtHome today, take a look at these 15 tips for rendering large scale environments based on a fantastic render by our good friends @Polymachine.